{"id":20067,"date":"2019-04-12T15:06:39","date_gmt":"2019-04-12T15:06:39","guid":{"rendered":"http:\/\/wordpress.prod.gmgfarm.net\/?p=20067"},"modified":"2019-04-12T15:06:39","modified_gmt":"2019-04-12T15:06:39","slug":"5-days-of-rezzed-day-5-phoenix-point","status":"publish","type":"post","link":"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/","title":{"rendered":"5 Days of Rezzed Day 5: Phoenix point"},"content":{"rendered":"\n<p>Julian Gollop has a long history in PC gaming. Creator of the original X-Com series, he\u2019s been back on the scene recently with games like Chaos Reborn and now, Phoenix Point. Signalling a return to the turn- based action that made him a UK games industry hero, Phoenix Point looks like it\u2019ll show us all how it\u2019s done.<br><\/p>\n\n\n\n<p>Last year we <a href=\"https:\/\/www.greenmangaming.com\/blog\/old-meets-new-in-phoenix-point\/\">spoke to Julian Gollop himself about the game<\/a>, but at EGX Rezzed last week I got to have a sit down with the game and try out a mission. <br><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"> <strong>Back to the future<\/strong> <\/h2>\n\n\n\n<p>Phoenix Point is immediately familiar on the surface of things. You have a group of agents all with their own specialities, and you\u2019re facing off against a series of enemies lurking out in the fog of war.<br><\/p>\n\n\n\n<p>So much, so XCOM.<br><\/p>\n\n\n\n<p>But Phoenix Point is both a step forward and a revival. It promises to push turn-based squad combat games forward whilst also treasuring and bringing back some of their legacy. Ideas that have been lost in the mists of time.<br><\/p>\n\n\n\n<p>Well the mists are where the strange, mutated creatures you\u2019re fighting lurk. And they\u2019re hungry for your blood.<br><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Phoenix rising<\/strong> <\/h2>\n\n\n\n<p>If you\u2019ve played the original X-Com series, you\u2019ll remember action points. Well, they\u2019re back. Meaning you\u2019re no longer limited to an action and a movement, instead you have a pool that your actions and movements deplete. <br><\/p>\n\n\n\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Phoenix Point Backer Build Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Il6GoZR1IIk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>What this means is that your turns become much more about planning. Yes you can run a bit further, but you won\u2019t be able to shoot. Or do you stay still, hoping to plough as many shots into your enemy as possible? <br><\/p>\n\n\n\n<p>How you shoot isn\u2019t something you often see in turn-based games, but it\u2019s a vital part of Phoenix Point. When you target an enemy, you\u2019ll be given a zoomed in view of them, third person shooter style. From here you can select where you\u2019ll want to shoot them. Are they holding a shield? Well maybe you want to blow up their arm, causing them to drop it. Do they have a heavy weapon? Maybe target that.<br><\/p>\n\n\n\n<p>It\u2019s something we don\u2019t see much outside of VATs or the original Fallouts, but component and bodily damage is something Phoenix Point takes very seriously. If you take out something\u2019s legs, it won\u2019t be doing anything other than pulling itself towards you. Similarly your agents have gear that has durability. A lucky strike from an enemy can cripple your gun, leaving you stranded with no offense. This all ties together so you\u2019re constantly choosing where on the enemy to shoot, whilst also working out how best to defend your agents\u2019 equipment, armour, and their very bodies.<br><\/p>\n\n\n\n<p>You play as humans, so your bodies you\u2019re (probably) familiar with. But what about your opponents? Deviating from the standard \u2018alien\u2019 look, they are a bit more fleshy and often insectile, and with good reason. See in Phoenix Point your enemies don\u2019t stay the same. They mutate.<br><\/p>\n\n\n\n<p>The way this is handled is that they\u2019ll trial mutations out on you, and it\u2019s through your actions that help prune off evolution trees. If a mutation isn\u2019t effective against you, your enemies will drop it and try something else. Similarly, if it\u2019s working real well, it\u2019s time to change up how you play.<br><\/p>\n\n\n\n<p>Say you favour rocket launchers, you might find that once susceptible enemies are becoming armour-clad, ablating your attacks away. If you don\u2019t flank enemies much and prefer a direct assault, they may grow forward-facing shields forcing you to either shoot your way through &#8211; costing you valuable time &#8211; or learn how to play differently.<br><\/p>\n\n\n\n<p>It means that potentially, you\u2019re going to have to pay close attention to how you play throughout Phoenix Point.<br><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>A series of interesting decisions<\/strong> <\/h2>\n\n\n\n<p>That\u2019s the quote from Sid Meier, that games, at their heart, are a series of interesting decisions. Phoenix Point seems to have taken and run with it. Everything in Phoenix Point is tailored about making you think, ponder the consequences, and then act. It\u2019s a thoughtful game. One where you might have to take a step back and replan, rethink your strategies. Just advancing into cover and overwatching isn\u2019t going to do it this time soldier.<br><\/p>\n\n\n\n<p>Phoenix Point will be coming to PC in June 2019.<br><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Julian Gollop has a long history in PC gaming. Creator of the original X-Com series, he\u2019s been back on the scene recently with games like Chaos Reborn and now, Phoenix Point. Signalling a return to the turn- based action that made him a UK games industry hero, Phoenix Point looks like it\u2019ll show us all &hellip; <a href=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;5 Days of Rezzed Day 5: Phoenix point&#8221;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":20069,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[520,900,1012,1247],"class_list":["post-20067","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-features","tag-egx-rezzed-2019","tag-julian-gollop","tag-main","tag-phoenix-point"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.2 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>5 Days of Rezzed Day 5: Phoenix point - Green Man Gaming Blog<\/title>\n<meta name=\"description\" content=\"Julian Gollop has a long history in PC gaming. 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Creator of the original X-Com series, he\u2019s been back on the scene recently with games like Chaos Reborn and now, Phoenix Point. Signalling a return to the turn- based action that made him a UK games industry hero, Phoenix Point looks like it\u2019ll show us all how it\u2019s done.\" \/>\n<meta property=\"og:url\" content=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/\" \/>\n<meta property=\"og:site_name\" content=\"Green Man Gaming Blog\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/GreenManGaming\" \/>\n<meta property=\"article:published_time\" content=\"2019-04-12T15:06:39+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2019\/04\/PhoenixPoint.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"890\" \/>\n\t<meta property=\"og:image:height\" content=\"608\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Alex McHugh\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@GreenManGaming\" \/>\n<meta name=\"twitter:site\" content=\"@GreenManGaming\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Alex McHugh\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/#article\",\"isPartOf\":{\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/\"},\"author\":{\"name\":\"Alex McHugh\",\"@id\":\"http:\/\/10.0.139.115:80\/#\/schema\/person\/4e9266906d10286b41c33c04930c63b8\"},\"headline\":\"5 Days of Rezzed Day 5: Phoenix point\",\"datePublished\":\"2019-04-12T15:06:39+00:00\",\"mainEntityOfPage\":{\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/\"},\"wordCount\":757,\"publisher\":{\"@id\":\"http:\/\/10.0.139.115:80\/#organization\"},\"image\":{\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/#primaryimage\"},\"thumbnailUrl\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2019\/04\/PhoenixPoint.jpg\",\"keywords\":[\"EGX Rezzed 2019\",\"Julian Gollop\",\"Main\",\"Phoenix Point\"],\"articleSection\":[\"Feature\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/\",\"url\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/\",\"name\":\"5 Days of Rezzed Day 5: Phoenix point - Green Man Gaming Blog\",\"isPartOf\":{\"@id\":\"http:\/\/10.0.139.115:80\/#website\"},\"primaryImageOfPage\":{\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/#primaryimage\"},\"image\":{\"@id\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/5-days-of-rezzed-day-5-phoenix-point\/#primaryimage\"},\"thumbnailUrl\":\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/wp-content\/uploads\/2019\/04\/PhoenixPoint.jpg\",\"datePublished\":\"2019-04-12T15:06:39+00:00\",\"description\":\"Julian Gollop has a long history in PC gaming. 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