{"id":27075,"date":"2021-04-26T10:33:33","date_gmt":"2021-04-26T10:33:33","guid":{"rendered":"http:\/\/wordpress.prod.gmgfarm.net\/?p=27075"},"modified":"2021-04-26T10:33:33","modified_gmt":"2021-04-26T10:33:33","slug":"humankind-all-in-game-cultures","status":"publish","type":"post","link":"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/humankind-all-in-game-cultures\/","title":{"rendered":"Humankind: A Guide To All In-Game Cultures"},"content":{"rendered":"\n<p>Amplitude Studios set their sights high with Humankind, a turn-based strategy game that lets you rewrite the course of human history. From the dawn of civilization to the modern age, you\u2019ll guide your people across millennia\u2014shaping culture, expanding your empire, and competing for the ultimate prize: Fame.<\/p>\n\n\n\n<p>One of the game\u2019s most distinctive features is the ability to switch cultures as you move through eras. Each new era offers fresh strategic possibilities, letting you build a civilization that\u2019s uniquely yours, piece by piece.<\/p>\n\n\n\n<p>With a growing roster of cultures to choose from and new expansions adding even more depth, here\u2019s a full breakdown of how cultures work in Humankind, and a look at every culture available so far.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Humankind Culture Gameplay Effects<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"890\" height=\"273\" src=\"https:\/\/www.greenmangaming.com\/blog\/wp-content\/uploads\/2025\/04\/BlogContentHumankind2.jpg\" alt=\"\" class=\"wp-image-32598\"\/><\/figure>\n\n\n\n<p>When you enter a new era in Humankind, you\u2019ll get to select a new culture &#8211; each with its own distinct trait that shapes your playstyle. These traits only apply while you&#8217;re actively playing as that culture, and they\u2019ll be replaced when you select a new one. But don\u2019t worry &#8211; your choices still have lasting effects.<\/p>\n\n\n\n<p>Every Humankind culture comes with one of the following affinities:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Aesthete<\/strong> \u2013 Focuses on earning Influence.<\/li>\n\n\n\n<li><strong>Agrarian<\/strong> \u2013 Focuses on increasing population and growing food.<\/li>\n\n\n\n<li><strong>Builder<\/strong> \u2013 Focuses on building and industry.<\/li>\n\n\n\n<li><strong>Diplomatic<\/strong> \u2013 Focuses on diplomacy and collecting Leverage. <em>(New affinity introduced in the \u201cTogether We Rule\u201d expansion.)<\/em><\/li>\n\n\n\n<li><strong>Expansionist<\/strong> \u2013 Focuses on expanding territory.<\/li>\n\n\n\n<li><strong>Merchant<\/strong> \u2013 Focuses on generating money.<\/li>\n\n\n\n<li><strong>Militarist<\/strong> \u2013 Focuses on building up, and using, a large army.<\/li>\n\n\n\n<li><strong>Scientist<\/strong> \u2013 Focuses on generating Science and unlocking new technologies.<\/li>\n<\/ul>\n\n\n\n<p>In addition to these traits, each culture includes a unique Emblematic Unit and a constructible Emblematic Quarter. These are exclusive to the culture you\u2019re playing at the time, but once they\u2019re built, they\u2019ll remain in play even after you\u2019ve moved on to a new culture.<\/p>\n\n\n\n<p>Crucially, each culture also provides a <strong>Legacy Trait<\/strong>, which continues to affect your empire after you switch cultures. So even though your affinity changes from era to era, your Legacy Traits stack\u2014shaping your civilization&#8217;s long-term identity. This makes your cultural choices in every era especially important.<\/p>\n\n\n\n<p>At the end of every era, you\u2019ll have a choice: <strong>adopt<\/strong> a new culture with fresh traits or transcend, sticking with your current culture and earning a Fame boost instead. The adopted route means new abilities, units, and districts &#8211; but the transcend option gives you the chance to double down on your existing strengths.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Humankind Culture List<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"890\" height=\"273\" src=\"https:\/\/www.greenmangaming.com\/blog\/wp-content\/uploads\/2025\/04\/BlogContentHumankind.jpg\" alt=\"\" class=\"wp-image-32597\"\/><\/figure>\n\n\n\n<p>With the game expanding over time, Humankind now features <strong>79 cultures<\/strong> across the eras (up from the original 60), with more added through DLC and updates. Here\u2019s a look at the cultures confirmed so far, including the base game and additional content:<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Neolithic Era<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Nomadic Tribe<\/strong><\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Ancient Era<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Assyrians \u2013 Expansionist<\/li>\n\n\n\n<li>Babylonians \u2013 Scientist<\/li>\n\n\n\n<li>Egyptians \u2013 Builder<\/li>\n\n\n\n<li>Harappans \u2013 Agrarian<\/li>\n\n\n\n<li>Hittites \u2013 Militarist<\/li>\n\n\n\n<li>Mycenaeans \u2013 Militarist<\/li>\n\n\n\n<li>Nubians \u2013 Merchant<\/li>\n\n\n\n<li>Olmecs \u2013 Aesthete<\/li>\n\n\n\n<li>Phoenicians \u2013 Merchant<\/li>\n\n\n\n<li>Zhou \u2013 Aesthete<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Classical Era<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Achaemenid Persians \u2013 Expansionist<\/li>\n\n\n\n<li>Aksumites \u2013 Merchant<\/li>\n\n\n\n<li>Carthaginians \u2013 Merchant<\/li>\n\n\n\n<li>Celts \u2013 Agrarian<\/li>\n\n\n\n<li>Goths \u2013 Militarist<\/li>\n\n\n\n<li>Greeks \u2013 Scientist<\/li>\n\n\n\n<li>Huns \u2013 Militarist<\/li>\n\n\n\n<li>Mauryans \u2013 Aesthete<\/li>\n\n\n\n<li>Maya \u2013 Builder<\/li>\n\n\n\n<li>Romans \u2013 Expansionist<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Medieval Era<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Aztecs \u2013 Militarist<\/li>\n\n\n\n<li>Byzantines \u2013 Merchant<\/li>\n\n\n\n<li>English \u2013 Agrarian<\/li>\n\n\n\n<li>Franks \u2013 Aesthete<\/li>\n\n\n\n<li>Ghanaians \u2013 Merchant<\/li>\n\n\n\n<li>Khmer \u2013 Builder<\/li>\n\n\n\n<li>Mongols \u2013 Militarist<\/li>\n\n\n\n<li>Norsemen \u2013 Militarist<\/li>\n\n\n\n<li>Teutons \u2013 Expansionist<\/li>\n\n\n\n<li>Umayyads \u2013 Scientist<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Early Modern Era<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Dutch \u2013 Merchant<\/li>\n\n\n\n<li>Edo Japanese \u2013 Aesthete<\/li>\n\n\n\n<li>Haudenosaunee \u2013 Agrarian<\/li>\n\n\n\n<li>Joseon \u2013 Scientist<\/li>\n\n\n\n<li>Ming \u2013 Aesthete<\/li>\n\n\n\n<li>Mughals \u2013 Builder<\/li>\n\n\n\n<li>Ottomans \u2013 Expansionist<\/li>\n\n\n\n<li>Poles \u2013 Militarist<\/li>\n\n\n\n<li>Spanish \u2013 Expansionist<\/li>\n\n\n\n<li>Venetians \u2013 Merchant<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Industrial Era<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Austro-Hungarians \u2013 Aesthete<\/li>\n\n\n\n<li>British \u2013 Expansionist<\/li>\n\n\n\n<li>French \u2013 Scientist<\/li>\n\n\n\n<li>Germans \u2013 Militarist<\/li>\n\n\n\n<li>Italians \u2013 Aesthete<\/li>\n\n\n\n<li>Mexicans \u2013 Agrarian<\/li>\n\n\n\n<li>Persians \u2013 Builder<\/li>\n\n\n\n<li>Russians \u2013 Expansionist<\/li>\n\n\n\n<li>Siamese \u2013 Builder<\/li>\n\n\n\n<li>Zulu \u2013 Militarist<\/li>\n<\/ul>\n\n\n\n<p>Several expansions like <em>Together We Rule<\/em> and <em>Cultures of Africa<\/em>, <em>Cultures of Latin America<\/em>, and <em>Cultures of Oceania<\/em> have introduced new playable cultures and mechanics, such as the <strong>Diplomatic<\/strong> affinity.<\/p>\n\n\n\n<p>With so many cultures to choose from &#8211; and each playing in a unique way &#8211; you\u2019ll have a <em>tonne<\/em> of decisions to make throughout your journey in Humankind. Whether you go full militarist, embrace scientific enlightenment, or sway the world through influence and diplomacy, every era is a chance to reinvent your empire.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Amplitude Studios set their sights high with Humankind, a turn-based strategy game that lets you rewrite the course of human history. From the dawn of civilization to the modern age, you\u2019ll guide your people across millennia\u2014shaping culture, expanding your empire, and competing for the ultimate prize: Fame. One of the game\u2019s most distinctive features is &hellip; <a href=\"http:\/\/vpce-0921aaf1c67156043-4t1vg0wq.vpce-svc-0cf8d5d00172470c2.us-east-1.vpce.amazonaws.com\/humankind-all-in-game-cultures\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Humankind: A Guide To All In-Game Cultures&#8221;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":27077,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,19],"tags":[773,833,1012,1236,1451],"class_list":["post-27075","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-articles","category-guides","tag-guide","tag-humankind","tag-main","tag-pc","tag-sega"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.2 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Humankind: All In-Game Cultures | Green Man 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